Gamepaign: gamified campaign platform
Platform where brands turn campaigns into games: they build a wheel of fortune, a quiz or a prediction game in a panel, launch it and follow the results live.
Angular TypeScript Server-side rendering Express SCSS Vitest






Overview
Gamepaign helps brands turn a marketing campaign into a game. A brand picks one of six games, from a wheel of fortune and a jackpot to a quiz, rock-paper-scissors, match predictions and a personality test, sets its prizes and rules, launches it and follows the results live. For bigger ideas, the Gamepaign team plans and runs a custom campaign.
I built its front end with Angular, signals and server-side rendering on Express: the public pages are prerendered or rendered on the server, and the panel renders in the browser. Its charts, from the conversion funnel to the radial gauges, and its prize wheel are drawn in SVG, and every screen is built from Gamepaign’s own design system, in light and dark themes.
What I built
- Six campaign games: wheel of fortune, jackpot, quiz, rock-paper-scissors, match predictions and a personality test
- A panel to create campaigns and follow participants, conversions and prizes live
- Charts drawn in SVG: daily bars, a conversion funnel, donut and radial charts
- Its own design system, with light and dark themes and every text colour tested against WCAG AA
- Server-side rendering or prerendering chosen for each route, with structured data for the FAQ
- Feature-based clean architecture, tested with Vitest
Planning something similar?
Tell me what you’re building and when you need it, and I’ll reply with questions and next steps.
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